On playing Dolpin
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Noa, I’m asking that you play the game’s hidden antagonist, Lord Dolphin of Deepsea
Persona: The beautiful and strange mazoku Lord Dolphin is nearly as enigmatic as Xelloss. Presenting a strangely cheerful demeanor, she is no less deadly than any of her fellow lords.
Goals: Dolphin’s greatest gift is a hint of mystic prediction, and she has received a glorious vision of Lord Shaburanigdo’s return to the world. To assist this vision in coming true, she is attempting to find the 7 avatars of Ruby-Eye’s fragmented soul, and seeks to awaken them all at once, to bring his full terror to bear upon the world.
Notes: Aside from the above I am giving you absolute control and discretion over how to run Dolphin. She’s meant to be the wild-card in the story, so go ahead and make her actions as bizarre as you like. XD I’d recommend creating a stable of greater or lesser servants for her to be involved in the plot in greater or lesser fashions. You can use her canon servant Riksfalto and Hurakr, or not. Don’t particularly care. Rin may also approach you about playing a servant of Dolphin (one of her old characters Sigel) you’re welcome to let her, but try not to tip your hand too strongly. Secrets are awesome!
The avatars: Shaburanigdo’s avatars are scattered to the four winds, both in the Old and New continents, though a greater concentration in the old. They’re a bugger to find when they’re not active (stay alert for strange NPCs) but there are rumors and scents of power from Sairoon, Atlas City, and Lina’s old home town of Zephilia. You’re welcome to have one of your OCs as an avatar, but please talk to me about it beforehand. Personally I’m treating them roughly the same as the Seven Great Youma from the original Sailor Moon, so you’re welcome to use that as a rough guide of what to expect.
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