Interestingly enough, it seems that mutated sessions are almost more common than ‘vanilla’ sessions. This seems a likely consequence of the medium’s strange temporal properties, as effect often comes before cause.Thus creating quite unique situations in the medium as a result of future actions by the session’s players.

Mutated sessions with which I am familiar are sessions in which no one has prototyped their kernalsprite. Sessions where the carapaces appear to be larger or smaller than normal seem to be common, as discussed in several instances on this very blog. Sessions which interact with one another appear to be common as well.