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Make a world of darkness crossover game, and start making up gamelines to introduce. See how far you can push it.
“Yes, Mouse: The Squeaking was a real game. It was a limited run though, maybe that’s why you haven’t heard about it?”
Make a world of darkness crossover game, and start making up gamelines to introduce. See how far you can push it.
“Yes, Mouse: The Squeaking was a real game. It was a limited run though, maybe that’s why you haven’t heard about it?”
Discussion ¬