113. You insert the CD and install sburb beta. 114. Oops, client version. Waiting for server connection. Server/Client relationships will be important in homestuck for all of… like five seconds. One wonders what would have been going on if Hussie[…]↓ Read the rest of this entry…
Posts Tagged sylladexes
001975 John obtains a new captchalogue card. Likely a remnant from when captchaloguing and the sylladex would have actually been a relevant mechanic through the whole comic. 001976 Of course he captchalogues the card because WACKY SHENANIGANS. 001977 is the[…]↓ Read the rest of this entry…
001939 Dave informs John he’s now stuck using hammers forever, which John shrugs off saying it ‘can’t be that relevant’. This is just the first of a number of fourth-wall groaning literary ironies that the comic will try to pass[…]↓ Read the rest of this entry…
001935 Another John and Dave pesterlog. This one introduces, mysteriously, the character of Rose, here only called TT, and referred to as Her. We can infer from John’s offline chums that she is tentacleTherapist. Rose has apparently been hitting on[…]↓ Read the rest of this entry…
001932 contains our first obvious case of foreshadowing in the plot, in fact, I’d call it the first foreshadowing whatsoever. John goes to read Colonel Sassacre’s book and we’re told that “It could kill a cat if you dropped it.”[…]↓ Read the rest of this entry…
001917 Introduces yet another sylladex mechanic, in the form of merging sylladex cards. He merges the hammer card, and the nail card, to get hammer and nails (and a free card). Does this come back? Other than with punchcard alchemy?[…]↓ Read the rest of this entry…
001914 Captchalogue cards are full. Prepare for incoming SHENANIGANS, as John tries to captchalogue nails with which to hang the poster. 001915 John takes the nails into his already full sylladex and we are shown more of how it works[…]↓ Read the rest of this entry…
001909 gives us a taste of more knowledge of how John Egbert’s sylladex functions, and that’s about it. John captchalogues some smoke pellets for later use, and they shunt the fake arms back a ‘slot’ in his sylladex. In 001910[…]↓ Read the rest of this entry…
HOOBOY. 001907 introduces us to two concepts, captchaloguing and sylladexes. Two funny words that would be the basis of a lot of the humor and antics of the early comic, and then fade out into obscurity and uselessness as the[…]↓ Read the rest of this entry…